Rick Baumgartner is a Digital Content Producer specializing in imaging, 3D postproduction and visual effects. He contributed post expertise to the first digitally captured live-action 3D feature (U2 3D), the first digital 3D television episode (NBC’s Chuck vs. The Third Dimension), and the first digital 3D television commercial. Rick received an Emmy nomination for his visual effects work on Buffy The Vampire Slayer. His feature film work includes 300, Monster House, and Idiocracy, and he has production credits on six videogames.

HIGHLIGHTS OF QUALIFICATIONS

  • Front-line experience managing and delivering AAA digital entertainment and marketing content: online, games, cinema, broadcast, marketing, special venues
  • Emmy nomination for Visual Effects
  • Skilled at building win-win relationships
  • Proficient at leading multiple projects under tight deadlines and budgets
  • Strong written, verbal, presentation and negotiation skills
  • Adept at distilling complex technical information into pictures, video and text
  • Excellent research, analytical, quantitative and problem-solving abilities
  • Solid sense of design, color, composition and spatial relationships
  • Deep understanding of imaging, entertainment media and Software Development Life Cycle

SOFTWARE EXPERTISE

  • Adobe: InDesign, Photoshop, Illustrator, Premiere, Lightroom, Dreamweaver, Acrobat
  • Microsoft: Word, Excel, PowerPoint, Project, Visio, Outlook, Publisher, Sharepoint
  • Software Development: WordPress, Basecamp, Git, Bugzilla, Wikis
  • Digital Asset Management (DAM) Systems, Content Management Systems (CMS)

SKILLS AND EXPERIENCE

Marketing /Advertising/Public Relations – Graphics & Copywriting

  • Conceived, designed and executed over 300 cross-media materials for over 50 shows for award winning non-profit theatre: web banners, video clips, photographs, display ads, posters, e-mail blasts, programs, lobby cards, direct mail pieces, social media, donor kits
  • Wrote press releases and electronic press kit copy for digital creative agency
  • Over 15 photography credits in Los Angeles Times

Interactive/Web

  • Created Word Press CMS sites for leading Los Angeles arts organizations
  • Led technical and creative teams in ideation, design and pitch of two online gaming environments for major studio franchise
  • Supervised design, development and launch of corporate e-commerce sites
  • Key production team member for design, development and launch of six videogames

Post-Production/Visual Effects/Stereoscopic 3D

  • Emmy Award Nomination for Special Visual FX for BUFFY THE VAMPIRE SLAYER
  • Led post-production teams for three critically-acclaimed 4K 60FPS documentaries for Annenberg Foundation
  • Delivered over 125 episodes of visual effects for television
  • Delivered over 1500 visual effects shots for feature films
  • Managed post-production for first digital 3D live-action feature film

Technical Writing & Illustration

  • Authored and illustrated technical book on stereoscopic 3D post-production (Focal Press, 2014) containing over 80 technical graphics
  • Analyzed and documented workflows and processes for over 60 imaging projects
  • Wrote white papers and trade articles on visual effects, post-production and game development

EDUCATION AND AFFILIATIONS

  • B.A., University of Chicago, Chicago, IL
  • Academy of Television Arts & Sciences (Special Visual Effects)
  • Visual Effects Society

INTERESTS

User interface (UI), user experience (UX), information architecture, mobile app development, business modeling, transmedia, generative art, history of computing, interaction design, history of imaging, embedded systems, color science, photography, perception, cognition, the maker movement, hackerspaces, drones, private spaceflight, open software, flight simulation, astronomy, previsualization, holographic imaging, agile software development, light, optics, serious games, non-serious games.

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